Ebook Free In Real Life, by Cory Doctorow Jen Wang
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In Real Life, by Cory Doctorow Jen Wang
Ebook Free In Real Life, by Cory Doctorow Jen Wang
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Review
"Stunning artwork . . . An educational introduction offers further infight into gaming and the economies and political implications behind them." --BCCB"*The combination of girls-only gaming; gorgeous, stylized artwork; and a meaningful, sophisticated message about online gaming makes this a surefire hit for readers everywhere, especially girls." --Booklist, STARRED REVIEW"The illustrations of the game are vibrant and dynamic . . . The subject matter will have a built-in audience, and the appealing artwork will move this off the shelves." --School Library Journal"Online gaming and real life collide when a teen discovers the hidden economies and injustices that hide among seemingly innocent pixels . . . Through Wong's captivating illustrations and Doctorow's heady prose, readers are left with a story that's both wholly satisfying as a work of fiction and series food for thought about the real-life ramifications of playing in an intangible world. Thought-provoking, as always from Doctorow." --Kirkus Reviews"A lovely graphic novel for gamer girls of all ages." --Felicia Day"Characters come to life through Wang's (Koko Be Good) fluid forms and emotive faces, and her adroit shift in colors as the story moves between the physical and gaming worlds is subtle and effective." --Publishers Weekly
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About the Author
Cory Doctorow is a co-editor of Boing Boing and a columnist for multiple publications including the Guardian, Locus, and Publishers Weekly. He was named one of the Web's twenty-five influencers by Forbes magazine and a Young Global Leader by the World Economic Forum. His award-winning novel Little Brother was a New York Times bestseller, and his recent novels include Information Doesn't Want to Be Free (McSweeney's). He lives in London with his wife and daughter. In Real Life is his first graphic novel. Jen Wang is an cartoonist and illustrator currently living in Los Angeles. Her works have appeared in the Adventure Time comics and LA Magazine. Her graphic novel Koko Be Good was published by First Second. In Real Life is her second book.
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Product details
Paperback: 208 pages
Publisher: Square Fish (February 13, 2018)
Language: English
ISBN-10: 1250144280
ISBN-13: 978-1250144287
Product Dimensions:
6.1 x 0.7 x 8.4 inches
Shipping Weight: 15.2 ounces (View shipping rates and policies)
Average Customer Review:
4.3 out of 5 stars
176 customer reviews
Amazon Best Sellers Rank:
#400,125 in Books (See Top 100 in Books)
This was a pretty fun little book, telling a short, poignant story that (I imaging) at least someone out there can relate to. As the parenthetical statement indicates, I am not a girl nor am I a gamer (filthy casual, over here), but this story was still universal enough that I could grasp what was going on and find some enjoyment in it. Doctorow's script contains a likable protagonist who experiences online gaming for the first time, and gets drawn into what some may see as a seedier part of the MMO (Massively Multiplayer Online) gaming culture. I won't go into too much more detail than that for the sake of sparring spoilers for those who haven't read this yet, but let me just add that this is a heartwarming tale that is a bit predictable at times, but is an ultimately enjoyable romp.The art was what drew me to this book in the first place, though, as it looks like a creative marriage of Bryan Lee O'Malley's (Scott Pilgrim vs. the World, Seconds) and Hayao Miyazaki's (Spirited Away, Princess Mononoke) distinct styles. Wang's style creates a very stylized world that I would very much like to see more of, but we sadly see more of the characters than the backgrounds. For instance, there are six unique races to choose from in the game world that takes up about half of the story (likely more), but we only focus on the protagonist and a few side characters, all of whom cover two of the six races depicted. I would very much like for this creative team to collaborate together again, if for no other reason than to see more of this digital world that was crafted for the book.In case that wasn't clear enough, I feel that this book was very short and sweet, but perhaps was too succinct. There are fantastic-looking elements of this book that I would have loved to see explored in more detail, but the brevity of the book doesn't allow for that. With all of that said, I did enjoy this book, but it is a very quick read (I finished in on my lunch hour) and I would have liked to have seen more of it.
In Real Life is a stunningly formatted graphic novel, by Cory Doctorow and cartoonist Jen Weng, that highlights the benefits and dangers of the online gaming world from the perspective of an impressionable youth named Anda. Anda is enticed into online gaming through an all girl group that initially serves as a source of inspiration and guidance for Anda, but as she participates and rises through the gaming world as KaliDestroyer, essentially her alter ego, she realizes that the virtual world like our own isn't always what it appears on the surface. The content of the novel covers self identity, autonomy, and their development alongside the technological world. The paneling and stylistic choices taken to portray the game by the creators allow the reader to relate to Anda’s experiences. The story itself seems cut short and brought to a quick end, but the overall journey is comprehensible and an important piece of work for adolescent or young adult readers coming up in the digital age.
I don't normally read graphic novels. Single issue comics yes, larger graphic novels...not normally. I grabbed Nimona up on a whim and absolutely fell in love so I told myself I was going to start trying to pick up more. I came across a review on Goodreads for IN REAL LIFE and thought..hmm that looks like it could be cute. I'm a girl gamer so maybe this will hit home and I'll find something else I truly love. Sadly that was not the case.I loved the art style and all of the colors in every panel were vibrant and beautiful. In addition the world building was done quite nicely as well. The characters I sort of have mixed feelings about however as I feel like while it took child labor (in foreign countries) which is a serious issue and didn't really do anything with it. Yes it was brought to the attention of the readers and yes the protagonist tried her best to help the player/person it was affecting but it felt forced. Most of the character interactions other than Anda and the Chinese boy felt forced and lacked much feeling or substance.It did make for a very quick read and I am still glad I picked this graphic novel up however I just wish it would have hit home like Nimona or I Hate Fairyland did.
I love me some great graphic novels and this has got to be one of the best that I’ve read in a long while! Pair an awesome storyline with a kick ass female character and video games, and voila! You get In Real Life! I’m not even kidding when I say I read this in about 45 minutes because it was just THAT good. It was so refreshing to read a story where a girl (emphasis on girl) gamer goes through a story making mistakes, but also inciting changes in the world around her.Anda was such a real character and I loved her perseverance to do what was right, not for herself, but for those of whom she didn’t even know. SO cool! I wish I could’ve had that sort of resolve at sixteen years old. I love how everything was wrapped up too, and the length of this graphic novel was just right. Everything was basically perfection.
Jen Wang has this amazing art style and way of telling stories that make you relate to the characters almost instantly. This is the first story I've ever read involving video games that didn't over exaggerate the fact that it was about video games, you know? Makes me think of the web series, "the guild," where yes, they played a video game together but they were real people with real issues behind the screen. Very nice to see.(P.S. I read the Prince and the dressmaker before this, which made this an instant buy for me. If you read this, give that book a shot too!)
I was disappointed by the length. It took me less than an hour to finish. There's barely any dialogue and the story just kinda... happens... without a lot of filler or character development beyond what's required by the story. Still, the drawings are great, and I suppose I could've guessed the length by the genre and the preview. I'd recommend it, but if you're one to read and then dismiss, maybe spending $14 for a book you'll finish in a day isn't wise. Give it as a gift when you're done reading it.
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